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Thread: ARMA 2 Editor GOD book.

  1. #1
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    Lightbulb ARMA 2 Editor GOD book.

    Its for Arma 1, but 90% works for Arma 2.

    Forum LINK and PDF Download


    (Download Source: www.Armaholic.com)

    Description of content:
    Spoiler:

    Armed Assault Editing Guide - Deluxe Edition - English version by Mr-Murray



    Description:
    Mr-Murray, the Author of the official Armed Assault Editing Guide for the German ArmA �Special Edition� and the German �ArmA Gold Edition� is releasing today his, long announced and also long desired Deluxe Edition of his Editing Guide sequel. The Deluxe Edition has a total number of 333 pages and is up to date of Patch 1.15 and contains Queens Gambit and of course Warfare as well

    The Deluxe Edition contains, with it�s 11 Chapters and 230 Subitems, nearly every Stuff which is needed to create professional designed missions. A great help to navigate through that whole book are the clearly designed indexes like main index, keyword- and Syntax index and also the single chapter indexes with the Chapter marker on the right border of each page as well. With this English version ogf the Editing Guide Mr-Murray has finally finished his bookworks for ArmA 1!

    Overview:

    Chapter 1: The beginning
    Chapter 2: The files
    Chapter 3: The weapons � Vehicles � units - Objects
    Chapter 4: The Mission
    Chapter 5: The Mission accsessorie
    Chapter 6: The Mission specials
    Chapter 7: Multiplayer
    Chapter 8: The Camscripting
    Chapter 9: Scripting
    Chapter 10: Dialogues
    Chapter 11: Preface


    Mr-Murray�s ArmA Editing Guide History:
    (red: blabla)

    A great thank goes to Bohemia Interactive Studios for that massive support and the permission for using the Cover Artworks. A further thank goes out to the translator of the English Editing Guide � MemphisBelle � and his helping Hands Metal0130 (USA) and Matt Rochelle (UK) which have all spend hundrets of hours to translate and correct the different Editing Guide versions.

    So now we wish you much fun and successfull hours while working with the new Armed Assault Editing Guide � Deluxe Edition � by Mr-Murray
    � Sascha �Mr-Murray�Hoffmann 2009

    Unofficial release candidate.
    With kind permission and assistance of Bohemia Interactive�.

    Short info from the maker:
    Spoiler:

    Hello Community
    **************

    Today I,(red: Mr-Murray), am very proud to present you together with MemphisBelle the finished version of the long announced
    Armed Assault Editing Guide – Deluxe Edition. It was a long and hard journey to reach our target, but we finally made it. In this case I really would like to say thank you to the English language ArmA Community for your patience while waiting for this day. Even when ArmA will be replaced soon by ArmA2, it will not get the status dead but will keep being the favourite game for a lot of peoples as Operation Flashpoint still does
    today.

    A huge thank you and massive respect goes to Daniel “MemphisBelle” Schönyan who always was loyal to the project and finalised his work without any financial compensation even when we had to handle many ups and downs. Thank you very much because this is not evident today! I also would like to say a very big thank you to both our lectors Metal0130, living in the USA and Matt Rochelle living in UK. These guys both helped greatly. Especially Metal0130 put a lot of time into checking the translated chapter’s right from the beginning. He spends a lot of time together with MemphisBelle to clear up grammatical issues. Matt Rochelle has nearly checked the whole guide after all chapters had been laid out again in pdf format. Thank you Matt and Metal.

    But we unfortunately have also to report a negative fact. I hadn’t much time to rethink and rework the scripts and functions and eventually make them better because of the massive effort while creating the guide for two languages. But that should not mean that those scripts and functions are not working, they do but it would have to be one or other to make things better but the time was too close and ArmA2. So I’d like you to please forgive me for the huge sqs presence. The sqs presence in the Guide 2 will definitely not be that much as in this one.

    Now I have a last request because scripting and editing in ArmA doesn’t know any borders as much as the complexity does, so I’d appreciate if you could report recognized issues and script errors back to me. If you locate some technical and grammatical errors and incomprehensibilities somewhere in the guide please report them back to me also. You also can contact MemphisBelle for those reasons. Don’t hesitate to report Experiences, Tips, tricks and wishes you’d like to see in Guide 2. This would help me a lot to write a guide which is as much quality as this one. All supporters will apparently be listed in the credits of course…

    And now I wish you lots of fun with my last Editing Guide for Armed Assault

    Best regards,
    -------------
    Mr-Murray // MemphisBelle
    I am JojoTheSlayer in most games.
    Old school RL PlanetSide player...

  2. #2
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    Default

    Dunno about God book, but it might just be biblical.
    This machine kills purple dinosaurs.

  3. #3
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    I pointed this out to a few bods on TS weeks ago. The same bloke is now working on an ArmA2 version so this one will be redundant come then.
    "fuck I hate when ludi makes sense, it makes me question my whole world view." - Daymare

  4. #4
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    The stuff is still give or take 80% the same as it was for OFP. What this'll miss is some of the new stuff like AttachTo but as a general rule they don't take stuff out, only add things, so while it'll be an incomplete guide it should at least not advice that'll break things.

    I hope.

    Volw is the man to ask though. I'm deferring to his knowledge on all things Arma editing related since he made a truck have a tyre blowout while driving down a road. That shit was ninja.
    This machine kills purple dinosaurs.

  5. #5
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    I've been linking it to people about 2 months ago so I'm not sure what's the news with that

    But yeah, that guide is good. Just good, as it's too complex for beginners and too simple for advanced users. Worth getting anyway.

    As far as scripting goes, it's a lengthy process - for every script you add, you'll need to spend extra time on testing it and making sure it works. There's been plenty of missions so far where something went tits just cause someone copy-pasted a script.
    'Volw is correct.' - Ludicrouse


  6. #6
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    Tits are usually good.
    Optimists are poorly informed pessimists.

  7. #7
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    Quote Originally Posted by Nyana View Post
    Tits are usually good.
    Not if they turn out to be man boobs.
    'Volw is correct.' - Ludicrouse


  8. #8
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    I salute you, good man.
    Optimists are poorly informed pessimists.

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