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Thread: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studios

  1. #11
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Some more info out on this game now!

    Release date is spring 2014.

    Last two races,
    Mordesh
    Chua

    Still waiting for the last two classes.

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  2. #12
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    A new Devspeak is up - Ability Mechanics.

    [YOUTUBE]pnmlSU_nTi0[/YOUTUBE]
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  3. #13
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Gotta admit that I'm excited as hell about Wildstar.
    Currently Active:
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  4. #14
    DestRox's Avatar
    DestRox is offline Gordon Freeman Planetside Member
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    here lets make this thread better
    [youtube]MUaMkIscI1M[/youtube]

  5. #15
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Yeah I've been meaning to update this thread for a loooong while but I'm too lazy! Ill get to it soon, there are TONS of new info! Every class is now announced, previously unknown were the Medic and Engineer.

    http://www.wildstar-online.com/uk/the-game/classes/
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  6. #16
    DestRox's Avatar
    DestRox is offline Gordon Freeman Planetside Member
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    yep... not expecting much from this game any more
    will most likely play it for month just to see how GW2ish mechanics feel in it

    here's medic
    [youtube]HJieCQEN5ko#t=0[/youtube]

  7. #17
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    All classes are finally officially revealed, with the last one being the Engineer, which as always, looks awesome. Mid-range tankisch.

    Class page.

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  8. #18
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Aww yea been waiting on an Engineer class looks sweet

  9. #19
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Never really seen ranged tanking work that well, so will withhold judgement on this one......unless boss positioning is completely unimportant ranged tanks generally suck.
    Digtahk Stabber

  10. #20
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    Default Re: Wildstar Online - competitive 20 + 40 man raiding, player housing - Carbine Studi

    Quote Originally Posted by Prey View Post
    Never really seen ranged tanking work that well, so will withhold judgement on this one......unless boss positioning is completely unimportant ranged tanks generally suck.
    Tbh, it depends on how they structure encounters.
    If ranged tanking is a niche, then it will be awesome (think the council fight in Gruul's lair)
    If they make cookie cutter mmo content, then yeah, it'll need to be seriously well made to work (maybe providing the tank ways to reliably move and control mobs, utilising kiting methods over damage mitigation... ooh, imagine a tank that doesn't need healing from taking damage, but "uses" its health to be effective. They'd still require healing, but they'd be in trouble if they let a mob damage them too... shame that would never work/be balanced )
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